Rules & regulations
Virtual Reality
Virtual reality, augmented reality and mixed reality involve immersive activities that distract and change the view of a participant’s actual surroundings. Such activities have the potential to cause injuries resulting from tripping, running into or striking walls, furniture, other objects or people. In conducting VR, AR or MR activities, an Exhibitor must adhere to the following guidelines:
- Activities must only take place in a safe environment
- Exhibitors must ensure the area is completely free of any objects, walls, furniture or other items that participants can bump into or knock down when using the headset
- Trained staff must be present at all times to ensure best practices and supervise the activity to ensure the participant’s safety
- Participants should not handle sharp or dangerous objects while in the experience
- Screens that are on / adjacent to the aisles are not permitted to be used for VR, AR or MR in order to avoid congestion in the gangways
- If the activity requires a queue system or a large gathering of people, this must be included within your stand footprint
Virtual reality (VR), augmented reality (AR), mixed reality (MR) activities may also involve certain health risks. Such risks include motion sickness, nausea, dizziness, seizures, disorientation, loss of balance, and post-traumatic stress disorder responses. Exhibitors must ensure that participants in VR, AR or MR activities are fully aware of the health and safety warnings pertaining to such activities including through the use of safety signs to inform attendees of such risks. Exhibitors are solely responsible for all risks and liabilities associated with any VR, AR, MR or other activities conducted at its stand.
Exhibitors must submit the Special Activity form if the Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR) planned activity involves any of the following:
- The participant’s engagement in any physical activity while engaging in the VR, AR, or MR activity
- If the activity requires the use of any props such as a holding an object like a bat / racket of any kind
- Any VR, AR or MR activity in which the participant moves / revolves 180 to 360 degrees
- Simulator rides or chairs with moving parts
Safety Rules
Please carefully click here to read the Electrical Safety Rules before ordering additional electrical switchboards.
Double Deck Power
If you are building a Double Deck Stand and require electricity on the upper level please contact Servifira in order to make sure that the cables reach up to the required location.
UPS Availability
A limited number of UPS’s (Uninterruptible Power Supply) are available from Servifira to protect your equipment in the event of a temporary power cut, please contact Servifira for more information and prices.
24h Power Setup
Orders of additional power will be installed with a separate switchboard. Hence, if you need a 24-hour power supply you will have two different switchboards. Each switchboard will be clearly labelled to distinguish between daytime and 24h supplies.
Board Location Required
It is compulsory for any additional switchboards ordered to show a location in the online plan provided during the ordering process.